

But as well as the seriously puzzling dungeons there is plenty of humour - inspired by Monkey Island (with even a guest appearance of someone you might recognise from that game). You pick up quests from the different characters you meet between diving into the dungeons where the real challenge is found. It's a mix of cartoon visuals and classic adventure questing. You collect money to purchase clothes and weapons that help you on your way. You do this by investigating the world and its inhabitants. In a Zelda-style story, you play a pure-heart child who must battle the no-heart rising again from the underworld. However, for those of an inquisitive mind and the resilience to put in the effort to navigate and decipher its world there is a rewarding story with a beautiful ending. It's a game that wants you to discover things for yourself rather than hold your hand, which mean it isn't for everyone. You explore intricately puzzling dungeons, discover new towns, fight ferocious foes and locate hidden temples. Puzzles that you’ll encounter in dungeons are original and combats offer a fair challenge for regular encounters and boss battles alike.Baldo: The Guardian Owls is an adventure into a magical world. Adventuring across the magical, open-world of The Guardian Owls is charming, especially with the interesting cast of NPCs and well executed animation and original soundtrack that adds to the ambiance. That said, for an ambitious indie game, it’s not in a bad state at all currently, all things considered. Sometimes prompts don't show such as for climbing ladders or picking up items but these aren’t too common occurrences. The plot progression feels rushed or anti-climatic at times and regarding “glitches”, a pesky recurring gripe I’ve had is with the blinking notification whenever Baldo gets a new item or quest information that won't go until I've checked the menu. Sure, Baldo: The Guardian Owls doesn’t feel as polished as a Zelda or Ni no Kuni title even if the maps have been improved, I still came across instances where they weren’t that intuitive for navigation.


You can start the either story at any time, but The Three Fairies feels more introductory with its softer pacing and smaller dungeons, which can help ease you into the game and its universe.
#Baldo ps4 review free
Moreover, the game now also features the free The Three Fairies story update, which adds around 8 more hours of gameplay to the ~30h of the runtime of the main game.

The inclusion of an assisted mode that can be toggled on-the-fly from the menu also makes the game more accessible by providing more waypoints on the map and refilling your hearts over time. Other smaller improvements such as an improved world map and updated dungeon maps make the gameplay more fluid and intuitive. The game saves automatically whenever you move into a different room, combat is more balanced while still offering a fair challenge, and no striking glitches are present. What I played felt wildly different from the initial state in which Baldo: The Guardian Owls released. However, I didn’t play the game at launch and didn’t come across these issues.
